This method can be used by the player to keep Beefalo in a specific location for easier farming. They cannot break through the walls as they attempt to run back to their parent. Because the Baby Beefalo flees when the player approaches, they can be "herded" into a cage of walls created by the player. If a Baby Beefalo grows into an adult Beefalo, they will stop moving towards their parent and start roaming around. If a Baby Beefalo's parent is killed, the Baby Beefalo will still walk towards the spot where the parent died even if it is chased away a long distance, it will slowly walk back towards the spot. They follow their parent around, they cannot attack and run away from the player when approached. Baby Beefalos will go to sleep at night, just like adult Beefalos. Killing Baby Beefalo raises the player's naughtiness by 6 points. Baby Beefalo do not follow the player if the Beefalo Horn is used, and they cannot be frozen with the Ice Staff. A Baby Beefalo will grow into a Toddler Beefalo, then a Teen Beefalo, and finally an adult Beefalo. Beefalo need three blasts from the Ice Staff to be frozen.īaby Beefalo are the offspring of Beefalo. Herds regenerate during mating season off-screen. When dusk comes around, all nearby Beefalo will group together for the night. As long as there is not already some on the ground near them, they will occasionally drop Manure (even while sleeping), which can be used for fertilizing Plants and Farms.īeefalo have a coordinated herd movement, as they try to stay together and not wander into other biomes. They will regain their hair back in 3 days and can be shaved again at that point. They are considered innocent creatures and killing one adds 4 points to the player's naughtiness level, which can cause Krampus to appear.īeefalo can be shaved with a Razor while they sleep, which causes them to drop three Beefalo Wool. They drop three Beefalo Wool, four Meat, and a Beefalo Horn 33% of the time when killed, and they drop wool even if they have been shaved already. When one Beefalo is attacked, all nearby Beefalo will become hostile. When their world generation setting is set to "more," they may spawn outside of the Savanna. Beefalo are neutral Mobs indigenous to the Savanna biome.